/** 
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 * SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com 
 | 
 * 
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 * mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/,  http://www.vinterwebb.se/ 
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 * 
 | 
 * SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilz閚 and Mammon Media and is released under the MIT License: 
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 * http://www.opensource.org/licenses/mit-license.php 
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 * 
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 * SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT License: 
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 * http://www.opensource.org/licenses/mit-license.php 
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 * 
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 */ 
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/* ******************* */ 
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/* Constructor & Init  */ 
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/* ******************* */ 
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var SWFUpload; 
 | 
  
 | 
if (SWFUpload == undefined) { 
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    SWFUpload = function (settings) { 
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        this.initSWFUpload(settings); 
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    }; 
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} 
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 | 
SWFUpload.prototype.initSWFUpload = function (settings) { 
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    try { 
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        this.customSettings = {};    // A container where developers can place their own settings associated with this instance. 
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        this.settings = settings; 
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        this.eventQueue = []; 
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        this.movieName = "SWFUpload_" + SWFUpload.movieCount++; 
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        this.movieElement = null; 
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        // Setup global control tracking 
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        SWFUpload.instances[this.movieName] = this; 
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        // Load the settings.  Load the Flash movie. 
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        this.initSettings(); 
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        this.loadFlash(); 
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        this.displayDebugInfo(); 
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    } catch (ex) { 
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        delete SWFUpload.instances[this.movieName]; 
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        throw ex; 
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    } 
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}; 
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/* *************** */ 
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/* Static Members  */ 
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/* *************** */ 
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SWFUpload.instances = {}; 
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SWFUpload.movieCount = 0; 
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SWFUpload.version = "2.2.0 2009-03-25"; 
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SWFUpload.QUEUE_ERROR = { 
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    QUEUE_LIMIT_EXCEEDED              : -100, 
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    FILE_EXCEEDS_SIZE_LIMIT          : -110, 
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    ZERO_BYTE_FILE                      : -120, 
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    INVALID_FILETYPE                  : -130 
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}; 
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SWFUpload.UPLOAD_ERROR = { 
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    HTTP_ERROR                          : -200, 
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    MISSING_UPLOAD_URL                  : -210, 
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    IO_ERROR                          : -220, 
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    SECURITY_ERROR                      : -230, 
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    UPLOAD_LIMIT_EXCEEDED              : -240, 
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    UPLOAD_FAILED                      : -250, 
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    SPECIFIED_FILE_ID_NOT_FOUND        : -260, 
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    FILE_VALIDATION_FAILED              : -270, 
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    FILE_CANCELLED                      : -280, 
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    UPLOAD_STOPPED                    : -290 
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}; 
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SWFUpload.FILE_STATUS = { 
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    QUEUED         : -1, 
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    IN_PROGRESS     : -2, 
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    ERROR         : -3, 
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    COMPLETE     : -4, 
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    CANCELLED     : -5 
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}; 
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SWFUpload.BUTTON_ACTION = { 
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    SELECT_FILE  : -100, 
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    SELECT_FILES : -110, 
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    START_UPLOAD : -120 
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}; 
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SWFUpload.CURSOR = { 
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    ARROW : -1, 
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    HAND : -2 
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}; 
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SWFUpload.WINDOW_MODE = { 
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    WINDOW : "window", 
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    TRANSPARENT : "transparent", 
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    OPAQUE : "opaque" 
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}; 
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// Private: takes a URL, determines if it is relative and converts to an absolute URL 
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// using the current site. Only processes the URL if it can, otherwise returns the URL untouched 
 | 
SWFUpload.completeURL = function(url) { 
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    if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || url.match(/^\//)) { 
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        return url; 
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    } 
 | 
     
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    var currentURL = window.location.protocol + "//" + window.location.hostname + (window.location.port ? ":" + window.location.port : ""); 
 | 
     
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    var indexSlash = window.location.pathname.lastIndexOf("/"); 
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    if (indexSlash <= 0) { 
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        path = "/"; 
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    } else { 
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        path = window.location.pathname.substr(0, indexSlash) + "/"; 
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    } 
 | 
     
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    return /*currentURL +*/ path + url; 
 | 
     
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}; 
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 | 
  
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/* ******************** */ 
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/* Instance Members  */ 
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/* ******************** */ 
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// Private: initSettings ensures that all the 
 | 
// settings are set, getting a default value if one was not assigned. 
 | 
SWFUpload.prototype.initSettings = function () { 
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    this.ensureDefault = function (settingName, defaultValue) { 
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        this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName]; 
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    }; 
 | 
     
 | 
    // Upload backend settings 
 | 
    this.ensureDefault("upload_url", ""); 
 | 
    this.ensureDefault("preserve_relative_urls", false); 
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    this.ensureDefault("file_post_name", "Filedata"); 
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    this.ensureDefault("post_params", {}); 
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    this.ensureDefault("use_query_string", false); 
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    this.ensureDefault("requeue_on_error", false); 
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    this.ensureDefault("http_success", []); 
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    this.ensureDefault("assume_success_timeout", 0); 
 | 
     
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    // File Settings 
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    this.ensureDefault("file_types", "*.*"); 
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    this.ensureDefault("file_types_description", "All Files"); 
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    this.ensureDefault("file_size_limit", 0);    // Default zero means "unlimited" 
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    this.ensureDefault("file_upload_limit", 0); 
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    this.ensureDefault("file_queue_limit", 0); 
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    // Flash Settings 
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    this.ensureDefault("flash_url", "swfupload.swf"); 
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    this.ensureDefault("prevent_swf_caching", true); 
 | 
     
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    // Button Settings 
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    this.ensureDefault("button_image_url", ""); 
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    this.ensureDefault("button_width", 1); 
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    this.ensureDefault("button_height", 1); 
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    this.ensureDefault("button_text", ""); 
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    this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;"); 
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    this.ensureDefault("button_text_top_padding", 0); 
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    this.ensureDefault("button_text_left_padding", 0); 
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    this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES); 
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    this.ensureDefault("button_disabled", false); 
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    this.ensureDefault("button_placeholder_id", ""); 
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    this.ensureDefault("button_placeholder", null); 
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    this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW); 
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    this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW); 
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    // Debug Settings 
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    this.ensureDefault("debug", false); 
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    this.settings.debug_enabled = this.settings.debug;    // Here to maintain v2 API 
 | 
     
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    // Event Handlers 
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    this.settings.return_upload_start_handler = this.returnUploadStart; 
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    this.ensureDefault("swfupload_loaded_handler", null); 
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    this.ensureDefault("file_dialog_start_handler", null); 
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    this.ensureDefault("file_queued_handler", null); 
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    this.ensureDefault("file_queue_error_handler", null); 
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    this.ensureDefault("file_dialog_complete_handler", null); 
 | 
     
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    this.ensureDefault("upload_start_handler", null); 
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    this.ensureDefault("upload_progress_handler", null); 
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    this.ensureDefault("upload_error_handler", null); 
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    this.ensureDefault("upload_success_handler", null); 
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    this.ensureDefault("upload_complete_handler", null); 
 | 
     
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    this.ensureDefault("debug_handler", this.debugMessage); 
 | 
  
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    this.ensureDefault("custom_settings", {}); 
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    // Other settings 
 | 
    this.customSettings = this.settings.custom_settings; 
 | 
     
 | 
    // Update the flash url if needed 
 | 
    if (!!this.settings.prevent_swf_caching) { 
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        this.settings.flash_url = this.settings.flash_url + (this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime(); 
 | 
    } 
 | 
     
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    if (!this.settings.preserve_relative_urls) { 
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        //this.settings.flash_url = SWFUpload.completeURL(this.settings.flash_url);    // Don't need to do this one since flash doesn't look at it 
 | 
        this.settings.upload_url = SWFUpload.completeURL(this.settings.upload_url); 
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        this.settings.button_image_url = SWFUpload.completeURL(this.settings.button_image_url); 
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    } 
 | 
     
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    delete this.ensureDefault; 
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}; 
 | 
  
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// Private: loadFlash replaces the button_placeholder element with the flash movie. 
 | 
SWFUpload.prototype.loadFlash = function () { 
 | 
    var targetElement, tempParent; 
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 | 
    // Make sure an element with the ID we are going to use doesn't already exist 
 | 
    if (document.getElementById(this.movieName) !== null) { 
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        throw "ID " + this.movieName + " is already in use. The Flash Object could not be added"; 
 | 
    } 
 | 
  
 | 
    // Get the element where we will be placing the flash movie 
 | 
    targetElement = document.getElementById(this.settings.button_placeholder_id) || this.settings.button_placeholder; 
 | 
  
 | 
    if (targetElement == undefined) { 
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        throw "Could not find the placeholder element: " + this.settings.button_placeholder_id; 
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    } 
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    // Append the container and load the flash 
 | 
    tempParent = document.createElement("div"); 
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    tempParent.innerHTML = this.getFlashHTML();    // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers) 
 | 
    targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement); 
 | 
  
 | 
    // Fix IE Flash/Form bug 
 | 
    if (window[this.movieName] == undefined) { 
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        window[this.movieName] = this.getMovieElement(); 
 | 
    } 
 | 
     
 | 
}; 
 | 
  
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// Private: getFlashHTML generates the object tag needed to embed the flash in to the document 
 | 
SWFUpload.prototype.getFlashHTML = function () { 
 | 
    // Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay 
 | 
    return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">', 
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                '<param name="wmode" value="', this.settings.button_window_mode, '" />', 
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                '<param name="movie" value="', this.settings.flash_url, '" />', 
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                '<param name="quality" value="high" />', 
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                '<param name="menu" value="false" />', 
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                '<param name="allowScriptAccess" value="always" />', 
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                '<param name="flashvars" value="' + this.getFlashVars() + '" />', 
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                '</object>'].join(""); 
 | 
}; 
 | 
  
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// Private: getFlashVars builds the parameter string that will be passed 
 | 
// to flash in the flashvars param. 
 | 
SWFUpload.prototype.getFlashVars = function () { 
 | 
    // Build a string from the post param object 
 | 
    var paramString = this.buildParamString(); 
 | 
    var httpSuccessString = this.settings.http_success.join(","); 
 | 
     
 | 
    // Build the parameter string 
 | 
    return ["movieName=", encodeURIComponent(this.movieName), 
 | 
            "&uploadURL=", encodeURIComponent(this.settings.upload_url), 
 | 
            "&useQueryString=", encodeURIComponent(this.settings.use_query_string), 
 | 
            "&requeueOnError=", encodeURIComponent(this.settings.requeue_on_error), 
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            "&httpSuccess=", encodeURIComponent(httpSuccessString), 
 | 
            "&assumeSuccessTimeout=", encodeURIComponent(this.settings.assume_success_timeout), 
 | 
            "&params=", encodeURIComponent(paramString), 
 | 
            "&filePostName=", encodeURIComponent(this.settings.file_post_name), 
 | 
            "&fileTypes=", encodeURIComponent(this.settings.file_types), 
 | 
            "&fileTypesDescription=", encodeURIComponent(this.settings.file_types_description), 
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            "&fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit), 
 | 
            "&fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit), 
 | 
            "&fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit), 
 | 
            "&debugEnabled=", encodeURIComponent(this.settings.debug_enabled), 
 | 
            "&buttonImageURL=", encodeURIComponent(this.settings.button_image_url), 
 | 
            "&buttonWidth=", encodeURIComponent(this.settings.button_width), 
 | 
            "&buttonHeight=", encodeURIComponent(this.settings.button_height), 
 | 
            "&buttonText=", encodeURIComponent(this.settings.button_text), 
 | 
            "&buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding), 
 | 
            "&buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding), 
 | 
            "&buttonTextStyle=", encodeURIComponent(this.settings.button_text_style), 
 | 
            "&buttonAction=", encodeURIComponent(this.settings.button_action), 
 | 
            "&buttonDisabled=", encodeURIComponent(this.settings.button_disabled), 
 | 
            "&buttonCursor=", encodeURIComponent(this.settings.button_cursor) 
 | 
        ].join(""); 
 | 
}; 
 | 
  
 | 
// Public: getMovieElement retrieves the DOM reference to the Flash element added by SWFUpload 
 | 
// The element is cached after the first lookup 
 | 
SWFUpload.prototype.getMovieElement = function () { 
 | 
    if (this.movieElement == undefined) { 
 | 
        this.movieElement = document.getElementById(this.movieName); 
 | 
    } 
 | 
  
 | 
    if (this.movieElement === null) { 
 | 
        throw "Could not find Flash element"; 
 | 
    } 
 | 
     
 | 
    return this.movieElement; 
 | 
}; 
 | 
  
 | 
// Private: buildParamString takes the name/value pairs in the post_params setting object 
 | 
// and joins them up in to a string formatted "name=value&name=value" 
 | 
SWFUpload.prototype.buildParamString = function () { 
 | 
    var postParams = this.settings.post_params;  
 | 
    var paramStringPairs = []; 
 | 
  
 | 
    if (typeof(postParams) === "object") { 
 | 
        for (var name in postParams) { 
 | 
            if (postParams.hasOwnProperty(name)) { 
 | 
                paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString())); 
 | 
            } 
 | 
        } 
 | 
    } 
 | 
  
 | 
    return paramStringPairs.join("&"); 
 | 
}; 
 | 
  
 | 
// Public: Used to remove a SWFUpload instance from the page. This method strives to remove 
 | 
// all references to the SWF, and other objects so memory is properly freed. 
 | 
// Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state. 
 | 
// Credits: Major improvements provided by steffen 
 | 
SWFUpload.prototype.destroy = function () { 
 | 
    try { 
 | 
        // Make sure Flash is done before we try to remove it 
 | 
        this.cancelUpload(null, false); 
 | 
         
 | 
  
 | 
        // Remove the SWFUpload DOM nodes 
 | 
        var movieElement = null; 
 | 
        movieElement = this.getMovieElement(); 
 | 
         
 | 
        if (movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE 
 | 
            // Loop through all the movie's properties and remove all function references (DOM/JS IE 6/7 memory leak workaround) 
 | 
            for (var i in movieElement) { 
 | 
                try { 
 | 
                    if (typeof(movieElement[i]) === "function") { 
 | 
                        movieElement[i] = null; 
 | 
                    } 
 | 
                } catch (ex1) {} 
 | 
            } 
 | 
  
 | 
            // Remove the Movie Element from the page 
 | 
            try { 
 | 
                movieElement.parentNode.removeChild(movieElement); 
 | 
            } catch (ex) {} 
 | 
        } 
 | 
         
 | 
        // Remove IE form fix reference 
 | 
        window[this.movieName] = null; 
 | 
  
 | 
        // Destroy other references 
 | 
        SWFUpload.instances[this.movieName] = null; 
 | 
        delete SWFUpload.instances[this.movieName]; 
 | 
  
 | 
        this.movieElement = null; 
 | 
        this.settings = null; 
 | 
        this.customSettings = null; 
 | 
        this.eventQueue = null; 
 | 
        this.movieName = null; 
 | 
         
 | 
         
 | 
        return true; 
 | 
    } catch (ex2) { 
 | 
        return false; 
 | 
    } 
 | 
}; 
 | 
  
 | 
  
 | 
// Public: displayDebugInfo prints out settings and configuration 
 | 
// information about this SWFUpload instance. 
 | 
// This function (and any references to it) can be deleted when placing 
 | 
// SWFUpload in production. 
 | 
SWFUpload.prototype.displayDebugInfo = function () { 
 | 
    this.debug( 
 | 
        [ 
 | 
            "---SWFUpload Instance Info---\n", 
 | 
            "Version: ", SWFUpload.version, "\n", 
 | 
            "Movie Name: ", this.movieName, "\n", 
 | 
            "Settings:\n", 
 | 
            "\t", "upload_url:               ", this.settings.upload_url, "\n", 
 | 
            "\t", "flash_url:                ", this.settings.flash_url, "\n", 
 | 
            "\t", "use_query_string:         ", this.settings.use_query_string.toString(), "\n", 
 | 
            "\t", "requeue_on_error:         ", this.settings.requeue_on_error.toString(), "\n", 
 | 
            "\t", "http_success:             ", this.settings.http_success.join(", "), "\n", 
 | 
            "\t", "assume_success_timeout:   ", this.settings.assume_success_timeout, "\n", 
 | 
            "\t", "file_post_name:           ", this.settings.file_post_name, "\n", 
 | 
            "\t", "post_params:              ", this.settings.post_params.toString(), "\n", 
 | 
            "\t", "file_types:               ", this.settings.file_types, "\n", 
 | 
            "\t", "file_types_description:   ", this.settings.file_types_description, "\n", 
 | 
            "\t", "file_size_limit:          ", this.settings.file_size_limit, "\n", 
 | 
            "\t", "file_upload_limit:        ", this.settings.file_upload_limit, "\n", 
 | 
            "\t", "file_queue_limit:         ", this.settings.file_queue_limit, "\n", 
 | 
            "\t", "debug:                    ", this.settings.debug.toString(), "\n", 
 | 
  
 | 
            "\t", "prevent_swf_caching:      ", this.settings.prevent_swf_caching.toString(), "\n", 
 | 
  
 | 
            "\t", "button_placeholder_id:    ", this.settings.button_placeholder_id.toString(), "\n", 
 | 
            "\t", "button_placeholder:       ", (this.settings.button_placeholder ? "Set" : "Not Set"), "\n", 
 | 
            "\t", "button_image_url:         ", this.settings.button_image_url.toString(), "\n", 
 | 
            "\t", "button_width:             ", this.settings.button_width.toString(), "\n", 
 | 
            "\t", "button_height:            ", this.settings.button_height.toString(), "\n", 
 | 
            "\t", "button_text:              ", this.settings.button_text.toString(), "\n", 
 | 
            "\t", "button_text_style:        ", this.settings.button_text_style.toString(), "\n", 
 | 
            "\t", "button_text_top_padding:  ", this.settings.button_text_top_padding.toString(), "\n", 
 | 
            "\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n", 
 | 
            "\t", "button_action:            ", this.settings.button_action.toString(), "\n", 
 | 
            "\t", "button_disabled:          ", this.settings.button_disabled.toString(), "\n", 
 | 
  
 | 
            "\t", "custom_settings:          ", this.settings.custom_settings.toString(), "\n", 
 | 
            "Event Handlers:\n", 
 | 
            "\t", "swfupload_loaded_handler assigned:  ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n", 
 | 
            "\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n", 
 | 
            "\t", "file_queued_handler assigned:       ", (typeof this.settings.file_queued_handler === "function").toString(), "\n", 
 | 
            "\t", "file_queue_error_handler assigned:  ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n", 
 | 
            "\t", "upload_start_handler assigned:      ", (typeof this.settings.upload_start_handler === "function").toString(), "\n", 
 | 
            "\t", "upload_progress_handler assigned:   ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n", 
 | 
            "\t", "upload_error_handler assigned:      ", (typeof this.settings.upload_error_handler === "function").toString(), "\n", 
 | 
            "\t", "upload_success_handler assigned:    ", (typeof this.settings.upload_success_handler === "function").toString(), "\n", 
 | 
            "\t", "upload_complete_handler assigned:   ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n", 
 | 
            "\t", "debug_handler assigned:             ", (typeof this.settings.debug_handler === "function").toString(), "\n" 
 | 
        ].join("") 
 | 
    ); 
 | 
}; 
 | 
  
 | 
/* Note: addSetting and getSetting are no longer used by SWFUpload but are included 
 | 
    the maintain v2 API compatibility 
 | 
*/ 
 | 
// Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used. 
 | 
SWFUpload.prototype.addSetting = function (name, value, default_value) { 
 | 
    if (value == undefined) { 
 | 
        return (this.settings[name] = default_value); 
 | 
    } else { 
 | 
        return (this.settings[name] = value); 
 | 
    } 
 | 
}; 
 | 
  
 | 
// Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found. 
 | 
SWFUpload.prototype.getSetting = function (name) { 
 | 
    if (this.settings[name] != undefined) { 
 | 
        return this.settings[name]; 
 | 
    } 
 | 
  
 | 
    return ""; 
 | 
}; 
 | 
  
 | 
  
 | 
  
 | 
// Private: callFlash handles function calls made to the Flash element. 
 | 
// Calls are made with a setTimeout for some functions to work around 
 | 
// bugs in the ExternalInterface library. 
 | 
SWFUpload.prototype.callFlash = function (functionName, argumentArray) { 
 | 
    argumentArray = argumentArray || []; 
 | 
     
 | 
    var movieElement = this.getMovieElement(); 
 | 
    var returnValue, returnString; 
 | 
  
 | 
    // Flash's method if calling ExternalInterface methods (code adapted from MooTools). 
 | 
    try { 
 | 
        returnString = movieElement.CallFunction('<invoke name="' + functionName + '" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>'); 
 | 
        returnValue = eval(returnString); 
 | 
    } catch (ex) { 
 | 
        throw "Call to " + functionName + " failed"; 
 | 
    } 
 | 
     
 | 
    // Unescape file post param values 
 | 
    if (returnValue != undefined && typeof returnValue.post === "object") { 
 | 
        returnValue = this.unescapeFilePostParams(returnValue); 
 | 
    } 
 | 
  
 | 
    return returnValue; 
 | 
}; 
 | 
  
 | 
/* ***************************** 
 | 
    -- Flash control methods -- 
 | 
    Your UI should use these 
 | 
    to operate SWFUpload 
 | 
   ***************************** */ 
 | 
  
 | 
// WARNING: this function does not work in Flash Player 10 
 | 
// Public: selectFile causes a File Selection Dialog window to appear.  This 
 | 
// dialog only allows 1 file to be selected. 
 | 
SWFUpload.prototype.selectFile = function () { 
 | 
    this.callFlash("SelectFile"); 
 | 
}; 
 | 
  
 | 
// WARNING: this function does not work in Flash Player 10 
 | 
// Public: selectFiles causes a File Selection Dialog window to appear/ This 
 | 
// dialog allows the user to select any number of files 
 | 
// Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names. 
 | 
// If the selection name length is too long the dialog will fail in an unpredictable manner.  There is no work-around 
 | 
// for this bug. 
 | 
SWFUpload.prototype.selectFiles = function () { 
 | 
    this.callFlash("SelectFiles"); 
 | 
}; 
 | 
  
 | 
  
 | 
// Public: startUpload starts uploading the first file in the queue unless 
 | 
// the optional parameter 'fileID' specifies the ID  
 | 
SWFUpload.prototype.startUpload = function (fileID) { 
 | 
    this.callFlash("StartUpload", [fileID]); 
 | 
}; 
 | 
  
 | 
// Public: cancelUpload cancels any queued file.  The fileID parameter may be the file ID or index. 
 | 
// If you do not specify a fileID the current uploading file or first file in the queue is cancelled. 
 | 
// If you do not want the uploadError event to trigger you can specify false for the triggerErrorEvent parameter. 
 | 
SWFUpload.prototype.cancelUpload = function (fileID, triggerErrorEvent) { 
 | 
    if (triggerErrorEvent !== false) { 
 | 
        triggerErrorEvent = true; 
 | 
    } 
 | 
    this.callFlash("CancelUpload", [fileID, triggerErrorEvent]); 
 | 
}; 
 | 
  
 | 
// Public: stopUpload stops the current upload and requeues the file at the beginning of the queue. 
 | 
// If nothing is currently uploading then nothing happens. 
 | 
SWFUpload.prototype.stopUpload = function () { 
 | 
    this.callFlash("StopUpload"); 
 | 
}; 
 | 
  
 | 
/* ************************ 
 | 
 * Settings methods 
 | 
 *   These methods change the SWFUpload settings. 
 | 
 *   SWFUpload settings should not be changed directly on the settings object 
 | 
 *   since many of the settings need to be passed to Flash in order to take 
 | 
 *   effect. 
 | 
 * *********************** */ 
 | 
  
 | 
// Public: getStats gets the file statistics object. 
 | 
SWFUpload.prototype.getStats = function () { 
 | 
    return this.callFlash("GetStats"); 
 | 
}; 
 | 
  
 | 
// Public: setStats changes the SWFUpload statistics.  You shouldn't need to  
 | 
// change the statistics but you can.  Changing the statistics does not 
 | 
// affect SWFUpload accept for the successful_uploads count which is used 
 | 
// by the upload_limit setting to determine how many files the user may upload. 
 | 
SWFUpload.prototype.setStats = function (statsObject) { 
 | 
    this.callFlash("SetStats", [statsObject]); 
 | 
}; 
 | 
  
 | 
// Public: getFile retrieves a File object by ID or Index.  If the file is 
 | 
// not found then 'null' is returned. 
 | 
SWFUpload.prototype.getFile = function (fileID) { 
 | 
    if (typeof(fileID) === "number") { 
 | 
        return this.callFlash("GetFileByIndex", [fileID]); 
 | 
    } else { 
 | 
        return this.callFlash("GetFile", [fileID]); 
 | 
    } 
 | 
}; 
 | 
  
 | 
// Public: addFileParam sets a name/value pair that will be posted with the 
 | 
// file specified by the Files ID.  If the name already exists then the 
 | 
// exiting value will be overwritten. 
 | 
SWFUpload.prototype.addFileParam = function (fileID, name, value) { 
 | 
    return this.callFlash("AddFileParam", [fileID, name, value]); 
 | 
}; 
 | 
  
 | 
// Public: removeFileParam removes a previously set (by addFileParam) name/value 
 | 
// pair from the specified file. 
 | 
SWFUpload.prototype.removeFileParam = function (fileID, name) { 
 | 
    this.callFlash("RemoveFileParam", [fileID, name]); 
 | 
}; 
 | 
  
 | 
// Public: setUploadUrl changes the upload_url setting. 
 | 
SWFUpload.prototype.setUploadURL = function (url) { 
 | 
    this.settings.upload_url = url.toString(); 
 | 
    this.callFlash("SetUploadURL", [url]); 
 | 
}; 
 | 
  
 | 
// Public: setPostParams changes the post_params setting 
 | 
SWFUpload.prototype.setPostParams = function (paramsObject) { 
 | 
    this.settings.post_params = paramsObject; 
 | 
    this.callFlash("SetPostParams", [paramsObject]); 
 | 
}; 
 | 
  
 | 
// Public: addPostParam adds post name/value pair.  Each name can have only one value. 
 | 
SWFUpload.prototype.addPostParam = function (name, value) { 
 | 
    this.settings.post_params[name] = value; 
 | 
    this.callFlash("SetPostParams", [this.settings.post_params]); 
 | 
}; 
 | 
  
 | 
// Public: removePostParam deletes post name/value pair. 
 | 
SWFUpload.prototype.removePostParam = function (name) { 
 | 
    delete this.settings.post_params[name]; 
 | 
    this.callFlash("SetPostParams", [this.settings.post_params]); 
 | 
}; 
 | 
  
 | 
// Public: setFileTypes changes the file_types setting and the file_types_description setting 
 | 
SWFUpload.prototype.setFileTypes = function (types, description) { 
 | 
    this.settings.file_types = types; 
 | 
    this.settings.file_types_description = description; 
 | 
    this.callFlash("SetFileTypes", [types, description]); 
 | 
}; 
 | 
  
 | 
// Public: setFileSizeLimit changes the file_size_limit setting 
 | 
SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) { 
 | 
    this.settings.file_size_limit = fileSizeLimit; 
 | 
    this.callFlash("SetFileSizeLimit", [fileSizeLimit]); 
 | 
}; 
 | 
  
 | 
// Public: setFileUploadLimit changes the file_upload_limit setting 
 | 
SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) { 
 | 
    this.settings.file_upload_limit = fileUploadLimit; 
 | 
    this.callFlash("SetFileUploadLimit", [fileUploadLimit]); 
 | 
}; 
 | 
  
 | 
// Public: setFileQueueLimit changes the file_queue_limit setting 
 | 
SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) { 
 | 
    this.settings.file_queue_limit = fileQueueLimit; 
 | 
    this.callFlash("SetFileQueueLimit", [fileQueueLimit]); 
 | 
}; 
 | 
  
 | 
// Public: setFilePostName changes the file_post_name setting 
 | 
SWFUpload.prototype.setFilePostName = function (filePostName) { 
 | 
    this.settings.file_post_name = filePostName; 
 | 
    this.callFlash("SetFilePostName", [filePostName]); 
 | 
}; 
 | 
  
 | 
// Public: setUseQueryString changes the use_query_string setting 
 | 
SWFUpload.prototype.setUseQueryString = function (useQueryString) { 
 | 
    this.settings.use_query_string = useQueryString; 
 | 
    this.callFlash("SetUseQueryString", [useQueryString]); 
 | 
}; 
 | 
  
 | 
// Public: setRequeueOnError changes the requeue_on_error setting 
 | 
SWFUpload.prototype.setRequeueOnError = function (requeueOnError) { 
 | 
    this.settings.requeue_on_error = requeueOnError; 
 | 
    this.callFlash("SetRequeueOnError", [requeueOnError]); 
 | 
}; 
 | 
  
 | 
// Public: setHTTPSuccess changes the http_success setting 
 | 
SWFUpload.prototype.setHTTPSuccess = function (http_status_codes) { 
 | 
    if (typeof http_status_codes === "string") { 
 | 
        http_status_codes = http_status_codes.replace(" ", "").split(","); 
 | 
    } 
 | 
     
 | 
    this.settings.http_success = http_status_codes; 
 | 
    this.callFlash("SetHTTPSuccess", [http_status_codes]); 
 | 
}; 
 | 
  
 | 
// Public: setHTTPSuccess changes the http_success setting 
 | 
SWFUpload.prototype.setAssumeSuccessTimeout = function (timeout_seconds) { 
 | 
    this.settings.assume_success_timeout = timeout_seconds; 
 | 
    this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]); 
 | 
}; 
 | 
  
 | 
// Public: setDebugEnabled changes the debug_enabled setting 
 | 
SWFUpload.prototype.setDebugEnabled = function (debugEnabled) { 
 | 
    this.settings.debug_enabled = debugEnabled; 
 | 
    this.callFlash("SetDebugEnabled", [debugEnabled]); 
 | 
}; 
 | 
  
 | 
// Public: setButtonImageURL loads a button image sprite 
 | 
SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) { 
 | 
    if (buttonImageURL == undefined) { 
 | 
        buttonImageURL = ""; 
 | 
    } 
 | 
     
 | 
    this.settings.button_image_url = buttonImageURL; 
 | 
    this.callFlash("SetButtonImageURL", [buttonImageURL]); 
 | 
}; 
 | 
  
 | 
// Public: setButtonDimensions resizes the Flash Movie and button 
 | 
SWFUpload.prototype.setButtonDimensions = function (width, height) { 
 | 
    this.settings.button_width = width; 
 | 
    this.settings.button_height = height; 
 | 
     
 | 
    var movie = this.getMovieElement(); 
 | 
    if (movie != undefined) { 
 | 
        movie.style.width = width + "px"; 
 | 
        movie.style.height = height + "px"; 
 | 
    } 
 | 
     
 | 
    this.callFlash("SetButtonDimensions", [width, height]); 
 | 
}; 
 | 
// Public: setButtonText Changes the text overlaid on the button 
 | 
SWFUpload.prototype.setButtonText = function (html) { 
 | 
    this.settings.button_text = html; 
 | 
    this.callFlash("SetButtonText", [html]); 
 | 
}; 
 | 
// Public: setButtonTextPadding changes the top and left padding of the text overlay 
 | 
SWFUpload.prototype.setButtonTextPadding = function (left, top) { 
 | 
    this.settings.button_text_top_padding = top; 
 | 
    this.settings.button_text_left_padding = left; 
 | 
    this.callFlash("SetButtonTextPadding", [left, top]); 
 | 
}; 
 | 
  
 | 
// Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button 
 | 
SWFUpload.prototype.setButtonTextStyle = function (css) { 
 | 
    this.settings.button_text_style = css; 
 | 
    this.callFlash("SetButtonTextStyle", [css]); 
 | 
}; 
 | 
// Public: setButtonDisabled disables/enables the button 
 | 
SWFUpload.prototype.setButtonDisabled = function (isDisabled) { 
 | 
    this.settings.button_disabled = isDisabled; 
 | 
    this.callFlash("SetButtonDisabled", [isDisabled]); 
 | 
}; 
 | 
// Public: setButtonAction sets the action that occurs when the button is clicked 
 | 
SWFUpload.prototype.setButtonAction = function (buttonAction) { 
 | 
    this.settings.button_action = buttonAction; 
 | 
    this.callFlash("SetButtonAction", [buttonAction]); 
 | 
}; 
 | 
  
 | 
// Public: setButtonCursor changes the mouse cursor displayed when hovering over the button 
 | 
SWFUpload.prototype.setButtonCursor = function (cursor) { 
 | 
    this.settings.button_cursor = cursor; 
 | 
    this.callFlash("SetButtonCursor", [cursor]); 
 | 
}; 
 | 
  
 | 
/* ******************************* 
 | 
    Flash Event Interfaces 
 | 
    These functions are used by Flash to trigger the various 
 | 
    events. 
 | 
     
 | 
    All these functions a Private. 
 | 
     
 | 
    Because the ExternalInterface library is buggy the event calls 
 | 
    are added to a queue and the queue then executed by a setTimeout. 
 | 
    This ensures that events are executed in a determinate order and that 
 | 
    the ExternalInterface bugs are avoided. 
 | 
******************************* */ 
 | 
  
 | 
SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) { 
 | 
    // Warning: Don't call this.debug inside here or you'll create an infinite loop 
 | 
     
 | 
    if (argumentArray == undefined) { 
 | 
        argumentArray = []; 
 | 
    } else if (!(argumentArray instanceof Array)) { 
 | 
        argumentArray = [argumentArray]; 
 | 
    } 
 | 
     
 | 
    var self = this; 
 | 
    if (typeof this.settings[handlerName] === "function") { 
 | 
        // Queue the event 
 | 
        this.eventQueue.push(function () { 
 | 
            this.settings[handlerName].apply(this, argumentArray); 
 | 
        }); 
 | 
         
 | 
        // Execute the next queued event 
 | 
        setTimeout(function () { 
 | 
            self.executeNextEvent(); 
 | 
        }, 0); 
 | 
         
 | 
    } else if (this.settings[handlerName] !== null) { 
 | 
        throw "Event handler " + handlerName + " is unknown or is not a function"; 
 | 
    } 
 | 
}; 
 | 
  
 | 
// Private: Causes the next event in the queue to be executed.  Since events are queued using a setTimeout 
 | 
// we must queue them in order to garentee that they are executed in order. 
 | 
SWFUpload.prototype.executeNextEvent = function () { 
 | 
    // Warning: Don't call this.debug inside here or you'll create an infinite loop 
 | 
  
 | 
    var  f = this.eventQueue ? this.eventQueue.shift() : null; 
 | 
    if (typeof(f) === "function") { 
 | 
        f.apply(this); 
 | 
    } 
 | 
}; 
 | 
  
 | 
// Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have 
 | 
// properties that contain characters that are not valid for JavaScript identifiers. To work around this 
 | 
// the Flash Component escapes the parameter names and we must unescape again before passing them along. 
 | 
SWFUpload.prototype.unescapeFilePostParams = function (file) { 
 | 
    var reg = /[$]([0-9a-f]{4})/i; 
 | 
    var unescapedPost = {}; 
 | 
    var uk; 
 | 
  
 | 
    if (file != undefined) { 
 | 
        for (var k in file.post) { 
 | 
            if (file.post.hasOwnProperty(k)) { 
 | 
                uk = k; 
 | 
                var match; 
 | 
                while ((match = reg.exec(uk)) !== null) { 
 | 
                    uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16))); 
 | 
                } 
 | 
                unescapedPost[uk] = file.post[k]; 
 | 
            } 
 | 
        } 
 | 
  
 | 
        file.post = unescapedPost; 
 | 
    } 
 | 
  
 | 
    return file; 
 | 
}; 
 | 
  
 | 
// Private: Called by Flash to see if JS can call in to Flash (test if External Interface is working) 
 | 
SWFUpload.prototype.testExternalInterface = function () { 
 | 
    try { 
 | 
        return this.callFlash("TestExternalInterface"); 
 | 
    } catch (ex) { 
 | 
        return false; 
 | 
    } 
 | 
}; 
 | 
  
 | 
// Private: This event is called by Flash when it has finished loading. Don't modify this. 
 | 
// Use the swfupload_loaded_handler event setting to execute custom code when SWFUpload has loaded. 
 | 
SWFUpload.prototype.flashReady = function () { 
 | 
    // Check that the movie element is loaded correctly with its ExternalInterface methods defined 
 | 
    var movieElement = this.getMovieElement(); 
 | 
  
 | 
    if (!movieElement) { 
 | 
        this.debug("Flash called back ready but the flash movie can't be found."); 
 | 
        return; 
 | 
    } 
 | 
  
 | 
    this.cleanUp(movieElement); 
 | 
     
 | 
    this.queueEvent("swfupload_loaded_handler"); 
 | 
}; 
 | 
  
 | 
// Private: removes Flash added fuctions to the DOM node to prevent memory leaks in IE. 
 | 
// This function is called by Flash each time the ExternalInterface functions are created. 
 | 
SWFUpload.prototype.cleanUp = function (movieElement) { 
 | 
    // Pro-actively unhook all the Flash functions 
 | 
    try { 
 | 
        if (this.movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE 
 | 
            this.debug("Removing Flash functions hooks (this should only run in IE and should prevent memory leaks)"); 
 | 
            for (var key in movieElement) { 
 | 
                try { 
 | 
                    if (typeof(movieElement[key]) === "function") { 
 | 
                        movieElement[key] = null; 
 | 
                    } 
 | 
                } catch (ex) { 
 | 
                } 
 | 
            } 
 | 
        } 
 | 
    } catch (ex1) { 
 | 
     
 | 
    } 
 | 
  
 | 
    // Fix Flashes own cleanup code so if the SWFMovie was removed from the page 
 | 
    // it doesn't display errors. 
 | 
    window["__flash__removeCallback"] = function (instance, name) { 
 | 
        try { 
 | 
            if (instance) { 
 | 
                instance[name] = null; 
 | 
            } 
 | 
        } catch (flashEx) { 
 | 
         
 | 
        } 
 | 
    }; 
 | 
  
 | 
}; 
 | 
  
 | 
  
 | 
/* This is a chance to do something before the browse window opens */ 
 | 
SWFUpload.prototype.fileDialogStart = function () { 
 | 
    this.queueEvent("file_dialog_start_handler"); 
 | 
}; 
 | 
  
 | 
  
 | 
/* Called when a file is successfully added to the queue. */ 
 | 
SWFUpload.prototype.fileQueued = function (file) { 
 | 
    file = this.unescapeFilePostParams(file); 
 | 
    this.queueEvent("file_queued_handler", file); 
 | 
}; 
 | 
  
 | 
  
 | 
/* Handle errors that occur when an attempt to queue a file fails. */ 
 | 
SWFUpload.prototype.fileQueueError = function (file, errorCode, message) { 
 | 
    file = this.unescapeFilePostParams(file); 
 | 
    this.queueEvent("file_queue_error_handler", [file, errorCode, message]); 
 | 
}; 
 | 
  
 | 
/* Called after the file dialog has closed and the selected files have been queued. 
 | 
    You could call startUpload here if you want the queued files to begin uploading immediately. */ 
 | 
SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued, numFilesInQueue) { 
 | 
    this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued, numFilesInQueue]); 
 | 
}; 
 | 
  
 | 
SWFUpload.prototype.uploadStart = function (file) { 
 | 
    file = this.unescapeFilePostParams(file); 
 | 
    this.queueEvent("return_upload_start_handler", file); 
 | 
}; 
 | 
  
 | 
SWFUpload.prototype.returnUploadStart = function (file) { 
 | 
    var returnValue; 
 | 
    if (typeof this.settings.upload_start_handler === "function") { 
 | 
        file = this.unescapeFilePostParams(file); 
 | 
        returnValue = this.settings.upload_start_handler.call(this, file); 
 | 
    } else if (this.settings.upload_start_handler != undefined) { 
 | 
        throw "upload_start_handler must be a function"; 
 | 
    } 
 | 
  
 | 
    // Convert undefined to true so if nothing is returned from the upload_start_handler it is 
 | 
    // interpretted as 'true'. 
 | 
    if (returnValue === undefined) { 
 | 
        returnValue = true; 
 | 
    } 
 | 
     
 | 
    returnValue = !!returnValue; 
 | 
     
 | 
    this.callFlash("ReturnUploadStart", [returnValue]); 
 | 
}; 
 | 
  
 | 
  
 | 
  
 | 
SWFUpload.prototype.uploadProgress = function (file, bytesComplete, bytesTotal) { 
 | 
    file = this.unescapeFilePostParams(file); 
 | 
    this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]); 
 | 
}; 
 | 
  
 | 
SWFUpload.prototype.uploadError = function (file, errorCode, message) { 
 | 
    file = this.unescapeFilePostParams(file); 
 | 
    this.queueEvent("upload_error_handler", [file, errorCode, message]); 
 | 
}; 
 | 
  
 | 
SWFUpload.prototype.uploadSuccess = function (file, serverData, responseReceived) { 
 | 
    file = this.unescapeFilePostParams(file); 
 | 
    this.queueEvent("upload_success_handler", [file, serverData, responseReceived]); 
 | 
}; 
 | 
  
 | 
SWFUpload.prototype.uploadComplete = function (file) { 
 | 
    file = this.unescapeFilePostParams(file); 
 | 
    this.queueEvent("upload_complete_handler", file); 
 | 
}; 
 | 
  
 | 
/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the 
 | 
   internal debug console.  You can override this event and have messages written where you want. */ 
 | 
SWFUpload.prototype.debug = function (message) { 
 | 
    this.queueEvent("debug_handler", message); 
 | 
}; 
 | 
  
 | 
  
 | 
/* ********************************** 
 | 
    Debug Console 
 | 
    The debug console is a self contained, in page location 
 | 
    for debug message to be sent.  The Debug Console adds 
 | 
    itself to the body if necessary. 
 | 
  
 | 
    The console is automatically scrolled as messages appear. 
 | 
     
 | 
    If you are using your own debug handler or when you deploy to production and 
 | 
    have debug disabled you can remove these functions to reduce the file size 
 | 
    and complexity. 
 | 
********************************** */ 
 | 
    
 | 
// Private: debugMessage is the default debug_handler.  If you want to print debug messages 
 | 
// call the debug() function.  When overriding the function your own function should 
 | 
// check to see if the debug setting is true before outputting debug information. 
 | 
SWFUpload.prototype.debugMessage = function (message) { 
 | 
    if (this.settings.debug) { 
 | 
        var exceptionMessage, exceptionValues = []; 
 | 
  
 | 
        // Check for an exception object and print it nicely 
 | 
        if (typeof message === "object" && typeof message.name === "string" && typeof message.message === "string") { 
 | 
            for (var key in message) { 
 | 
                if (message.hasOwnProperty(key)) { 
 | 
                    exceptionValues.push(key + ": " + message[key]); 
 | 
                } 
 | 
            } 
 | 
            exceptionMessage = exceptionValues.join("\n") || ""; 
 | 
            exceptionValues = exceptionMessage.split("\n"); 
 | 
            exceptionMessage = "EXCEPTION: " + exceptionValues.join("\nEXCEPTION: "); 
 | 
            SWFUpload.Console.writeLine(exceptionMessage); 
 | 
        } else { 
 | 
            SWFUpload.Console.writeLine(message); 
 | 
        } 
 | 
    } 
 | 
}; 
 | 
  
 | 
SWFUpload.Console = {}; 
 | 
SWFUpload.Console.writeLine = function (message) { 
 | 
    var console, documentForm; 
 | 
  
 | 
    try { 
 | 
        console = document.getElementById("SWFUpload_Console"); 
 | 
  
 | 
        if (!console) { 
 | 
            documentForm = document.createElement("form"); 
 | 
            document.getElementsByTagName("body")[0].appendChild(documentForm); 
 | 
  
 | 
            console = document.createElement("textarea"); 
 | 
            console.id = "SWFUpload_Console"; 
 | 
            console.style.fontFamily = "monospace"; 
 | 
            console.setAttribute("wrap", "off"); 
 | 
            console.wrap = "off"; 
 | 
            console.style.overflow = "auto"; 
 | 
            console.style.width = "700px"; 
 | 
            console.style.height = "350px"; 
 | 
            console.style.margin = "5px"; 
 | 
            documentForm.appendChild(console); 
 | 
        } 
 | 
  
 | 
        console.value += message + "\n"; 
 | 
  
 | 
        console.scrollTop = console.scrollHeight - console.clientHeight; 
 | 
    } catch (ex) { 
 | 
        alert("Exception: " + ex.name + " Message: " + ex.message); 
 | 
    } 
 | 
}; 
 | 
  
 | 
  
 | 
  
 | 
  
 | 
/*set handlers here*/ 
 | 
var swfuploadhandler={ 
 | 
    init:function(settings,index){ 
 | 
        settings=$.extend(true,{},swfuploadefaults,settings); 
 | 
        swfuploadhandler["SWFUPLOAD_"+settings.custom_settings.form.attr("id")+"_"+index]=new SWFUpload(settings); 
 | 
    }, 
 | 
     
 | 
    swfUploadLoaded:function(){ 
 | 
        //     
 | 
    }, 
 | 
     
 | 
    uploadStart:function(){ 
 | 
        //this.customSettings.form.find(".fsUploadProgress").show(); 
 | 
    }, 
 | 
     
 | 
    uploadDone:function(){ 
 | 
        //this.customSettings.form.find(".fsUploadProgress").hide(); 
 | 
        this.customSettings.showmsg("已成功上传文件!",2); 
 | 
        //this.customSettings.form.submit(); 
 | 
    }, 
 | 
     
 | 
    fileDialogStart:function(){ 
 | 
        this.customSettings.form.find("input[plugin='swfupload']").val(""); 
 | 
        this.cancelUpload(); 
 | 
    }, 
 | 
     
 | 
    fileQueueError:function(file, errorCode, message){ 
 | 
        try { 
 | 
            // Handle this error separately because we don't want to create a FileProgress element for it. 
 | 
            switch (errorCode) { 
 | 
            case SWFUpload.QUEUE_ERROR.QUEUE_LIMIT_EXCEEDED: 
 | 
                this.customSettings.showmsg("You have attempted to queue too many files.\n" + (message === 0 ? "You have reached the upload limit." : "You may select " + (message > 1 ? "up to " + message + " files." : "one file.")),3); 
 | 
                return; 
 | 
            case SWFUpload.QUEUE_ERROR.FILE_EXCEEDS_SIZE_LIMIT: 
 | 
                this.customSettings.showmsg("The file you selected is too big.",3); 
 | 
                this.debug("Error Code: File too big, File name: " + file.name + ", File size: " + file.size + ", Message: " + message); 
 | 
                return; 
 | 
            case SWFUpload.QUEUE_ERROR.ZERO_BYTE_FILE: 
 | 
                this.customSettings.showmsg("The file you selected is empty.  Please select another file.",3); 
 | 
                this.debug("Error Code: Zero byte file, File name: " + file.name + ", File size: " + file.size + ", Message: " + message); 
 | 
                return; 
 | 
            case SWFUpload.QUEUE_ERROR.INVALID_FILETYPE: 
 | 
                this.customSettings.showmsg("The file you choose is not an allowed file type.",3); 
 | 
                this.debug("Error Code: Invalid File Type, File name: " + file.name + ", File size: " + file.size + ", Message: " + message); 
 | 
                return; 
 | 
            default: 
 | 
                swfu.customSettings.showmsg("An error occurred in the upload. Try again later.",3); 
 | 
                this.debug("Error Code: " + errorCode + ", File name: " + file.name + ", File size: " + file.size + ", Message: " + message); 
 | 
                return; 
 | 
            } 
 | 
        } catch (e) {}     
 | 
    }, 
 | 
     
 | 
    fileQueued:function(file){ 
 | 
        try { 
 | 
            this.customSettings.form.find("input[plugin='swfupload']").val(file.name); 
 | 
        } catch (e) {} 
 | 
    }, 
 | 
     
 | 
    fileDialogComplete:function(numFilesSelected, numFilesQueued){ 
 | 
        this.startUpload(); 
 | 
    }, 
 | 
     
 | 
    uploadProgress:function(file, bytesLoaded, bytesTotal){ 
 | 
        try { 
 | 
            var percent = Math.ceil((bytesLoaded / bytesTotal) * 100); 
 | 
            this.customSettings.showmsg("已上传:"+percent+"%",1); 
 | 
            //this.customSettings.form.find(".fsUploadProgress").text("已上传:"+percent+"%"); 
 | 
        } catch (e) {} 
 | 
    }, 
 | 
     
 | 
    uploadSuccess:function(file, serverData){ 
 | 
        try { 
 | 
            if (serverData === " ") { 
 | 
                this.customSettings.upload_successful = false; 
 | 
            } else { 
 | 
                this.customSettings.upload_successful = true; 
 | 
                this.customSettings.form.find("input[pluginhidden='swfupload']").val(serverData); 
 | 
            } 
 | 
             
 | 
        } catch (e) {} 
 | 
    }, 
 | 
     
 | 
    uploadComplete:function(file){ 
 | 
        try { 
 | 
            if (this.customSettings.upload_successful) { 
 | 
                //this.setButtonDisabled(true); 
 | 
                swfuploadhandler.uploadDone.call(this); 
 | 
            } else { 
 | 
                this.customSettings.form.find("input[plugin='swfupload']").val(""); 
 | 
                this.customSettings.showmsg("There was a problem with the upload.\nThe server did not accept it.",3); 
 | 
            } 
 | 
        } catch (e) {}     
 | 
    }, 
 | 
     
 | 
    uploadError:function(file, errorCode, message){ 
 | 
        try { 
 | 
            if (errorCode === SWFUpload.UPLOAD_ERROR.FILE_CANCELLED) { 
 | 
                // Don't show cancelled error boxes 
 | 
                return; 
 | 
            } 
 | 
            this.customSettings.form.find("input[plugin='swfupload']").val(""); 
 | 
     
 | 
            // Handle this error separately because we don't want to create a FileProgress element for it. 
 | 
            switch (errorCode) { 
 | 
            case SWFUpload.UPLOAD_ERROR.MISSING_UPLOAD_URL: 
 | 
                this.customSettings.showmsg("There was a configuration error.  You will not be able to upload a resume at this time.",3); 
 | 
                this.debug("Error Code: No backend file, File name: " + file.name + ", Message: " + message); 
 | 
                return; 
 | 
            case SWFUpload.UPLOAD_ERROR.UPLOAD_LIMIT_EXCEEDED: 
 | 
                this.customSettings.showmsg("You may only upload 1 file.",3); 
 | 
                this.debug("Error Code: Upload Limit Exceeded, File name: " + file.name + ", File size: " + file.size + ", Message: " + message); 
 | 
                return; 
 | 
  
 | 
            case SWFUpload.UPLOAD_ERROR.FILE_CANCELLED: 
 | 
            case SWFUpload.UPLOAD_ERROR.UPLOAD_STOPPED: 
 | 
                break; 
 | 
            default: 
 | 
                this.customSettings.showmsg("An error occurred in the upload. Try again later.",3); 
 | 
                this.debug("Error Code: " + errorCode + ", File name: " + file.name + ", File size: " + file.size + ", Message: " + message); 
 | 
                return; 
 | 
            } 
 | 
        } catch (ex) {} 
 | 
    } 
 | 
     
 | 
} 
 | 
  
 | 
var swfuploadefaults={ 
 | 
    file_size_limit : "10 MB", 
 | 
    file_types : "*.*", 
 | 
    file_types_description : "All Files", 
 | 
    file_upload_limit : "0", 
 | 
    file_queue_limit : "10", 
 | 
    button_placeholder_id : "spanButtonPlaceholder", 
 | 
     
 | 
    file_post_name: "resume_file", 
 | 
    upload_url: "demo/plugin/swfupload/upload.php", 
 | 
    button_image_url: "demo/plugin/swfupload/XPButtonUploadText_61x22.png", 
 | 
    button_width: 61, 
 | 
    button_height: 22, 
 | 
    flash_url: "demo/plugin/swfupload/swfupload.swf", 
 | 
     
 | 
    swfupload_loaded_handler : swfuploadhandler.swfUploadLoaded, 
 | 
    file_dialog_start_handler: swfuploadhandler.fileDialogStart, 
 | 
    file_queued_handler : swfuploadhandler.fileQueued, 
 | 
    file_queue_error_handler : swfuploadhandler.fileQueueError, 
 | 
    file_dialog_complete_handler : swfuploadhandler.fileDialogComplete, 
 | 
    upload_start_handler : swfuploadhandler.uploadStart, 
 | 
    upload_progress_handler : swfuploadhandler.uploadProgress, 
 | 
    upload_error_handler : swfuploadhandler.uploadError, 
 | 
    upload_success_handler : swfuploadhandler.uploadSuccess, 
 | 
    upload_complete_handler : swfuploadhandler.uploadComplete, 
 | 
  
 | 
    custom_settings:{}, 
 | 
    debug: false 
 | 
} 
 | 
  
 | 
$(function(){ 
 | 
    //独立触发事件; 
 | 
    //var custom={ 
 | 
    //    custom_settings:{ 
 | 
    //        form:$this, 
 | 
    //        showmsg:function(msg){ 
 | 
    //            alert(msg);     
 | 
    //        }     
 | 
    //    }     
 | 
    //} 
 | 
    //swfuploadhandler.init(custom);     
 | 
}) 
 |