KKSU
2024-12-20 cb7ed03a0ca96558fa6659ea462849c2688d07ff
perf(mall): 优化会员碳积分释放逻辑

- 重构了碳积分释放的计算方法,增加了更详细的释放规则
- 优化了随机生成释放量的逻辑,确保在合理范围内
- 修复了一些可能导致负数释放量的计算错误
- 提高了代码的可读性和可维护性
1 files modified
40 ■■■■ changed files
src/main/java/cc/mrbird/febs/mall/service/impl/MemberProfitServiceImpl.java 40 ●●●● patch | view | raw | blame | history
src/main/java/cc/mrbird/febs/mall/service/impl/MemberProfitServiceImpl.java
@@ -545,8 +545,6 @@
        System.out.println(DateUtil.parseTime(DateUtil.date().toTimeStr()));
    }
    /**
     * 获取全部会员
     *      根据会员等级的最大每日获得去给用户新增碳积分
@@ -581,28 +579,45 @@
        if(DateUtil.compare(nowTime,startTime) < 0 || DateUtil.compare(nowTime,endTime) > 0){
            return;
        }
        int hour = DateUtil.hour(nowTime,true);
        boolean flag = isDivisibleByTwo(hour);
        int C1 = Integer.parseInt(String.valueOf(DateUtil.between(startTime, endTime, DateUnit.HOUR)));
        List<RunVip> runVips = runVipMapper.selectList(null);
        Map<String, RunVip> runVipMap = runVips.stream()
                .collect(Collectors.toMap(RunVip::getVipCode, runVip -> runVip));
        List<MallMember> mallMembers = mallMemberMapper.selectList(null);
        if(CollUtil.isNotEmpty(mallMembers)){
            /**
             * 释放规则
             *    当前时间的小时 H1 / 2,整除时
             *      每个会员等级每日总释放量 T1 / 总时间间隔 C1 = 每次释放量上限 V1
             *      每次释放量上线 V1 / 2 = 每次释放量下限 V2
             *      每次释放量 V3 = 随机 [V2,V1)
             *    当前时间的小时 H1 / 2,不整除时
             *      每个会员等级每日总释放量 T1 / 总时间间隔 C1 = 每次释放量下限 V1
             *      如果上一次有释放
             *              每次释放量上限 V2 = 每次释放量上限 V1 + (每次释放量上限 V1 - 上一次释放的数量 U1)
             *          如果上一次没有释放
             *              每次释放量上限 V2 = 每次释放量上限 V1 * 2
             *      每次释放量 V3 = 随机 [V1,U2)
             */
            int hour = DateUtil.hour(nowTime,true);
            boolean flag = isDivisibleByTwo(hour);
            int C1 = Integer.parseInt(String.valueOf(DateUtil.between(startTime, endTime, DateUnit.HOUR)));
            for (MallMember item : mallMembers) {
                RunVip runVip = runVipMap.get(item.getLevel());
                if(ObjectUtil.isEmpty(runVip)){
                    //未匹配到,直接跳过
                    continue;
                }
                //每次释放的碳积分
                //每一个等级每日释放最大值
                BigDecimal T1 = new BigDecimal(runVip.getGrowthCnt());
                BigDecimal V1 = T1.divide(new BigDecimal(C1), 0, RoundingMode.DOWN);
                BigDecimal V2 = BigDecimal.ZERO;
                BigDecimal V3 = BigDecimal.ZERO;
                BigDecimal V1 = T1.divide(new BigDecimal(C1), 2, BigDecimal.ROUND_DOWN);
                if (flag) {
                    BigDecimal V2 = V1.divide(new BigDecimal("2"), 2, BigDecimal.ROUND_DOWN);
                    V3 = RandomUtil.randomBigDecimal(V2,V1);
                    V2 = V1.divide(new BigDecimal("2"), 0, RoundingMode.DOWN);
                    V3 = new BigDecimal(RandomUtil.randomInt(V2.intValue(),V1.intValue())).setScale(0,RoundingMode.DOWN);
                }else{
                    List<MallMoneyFlow> mallMoneyFlows = mallMoneyFlowMapper.selectList(
                            new LambdaQueryWrapper<MallMoneyFlow>()
@@ -614,12 +629,13 @@
                                    .last("LIMIT 1")
                    );
                    if(CollUtil.isNotEmpty(mallMoneyFlows)){
                        V3 = V1.add(V1.subtract(mallMoneyFlows.get(0).getAmount()));
                        BigDecimal U1 = mallMoneyFlows.get(0).getAmount().setScale(0,RoundingMode.DOWN);
                        V2 = V1.add(V1.subtract(U1)).setScale(0,RoundingMode.DOWN);
                    }else{
                        V3 = RandomUtil.randomBigDecimal(V1,V1.multiply(new BigDecimal("2")));
                        V2 = V1.multiply(new BigDecimal("2")).setScale(0,RoundingMode.DOWN);
                    }
                    V3 = new BigDecimal(RandomUtil.randomInt(V1.intValue(),V2.intValue())).setScale(0,RoundingMode.DOWN);
                }
                V3 = V3.setScale(0,BigDecimal.ROUND_DOWN);
                //更新钱包数据
                if(V3.intValue() <= 0){
                    continue;