package cc.mrbird.febs.dapp.enumerate; import lombok.Getter; /** * 流水类型 */ @Getter public enum FundFlowEnum { //系统卖出资产包入底池 SYSTEM_SALE_PACKAGE_BACK("SYSTEM_SALE_PACKAGE_BACK", 46), //卖出资产包入底池 SYSTEM_SALE_PACKAGE("SYSTEM_SALE_PACKAGE", 45), //提现入底池 SYSTEM_WITHDRAW_PACKAGE("SYSTEM_WITHDRAW_PACKAGE", 44), //商城流水10%进入底池 SYSTEM_ORDER_PACKAGE("SYSTEM_ORDER_PACKAGE", 43), //资产包增加 PACKAGE_ADD("PACKAGE_ADD", 42), //系统回购 SYSTEM_PACKAGE_SALE("SYSTEM_PACKAGE_SALE", 41), //提现 WITHDRAW_USDT("WITHDRAW_USDT", 40), //充值 CHARGE_USDT("CHARGE_USDT", 39), //全网加速V7 ALL_PERK_V7("ALL_PERK_V7", 37), //全网加速V6 ALL_PERK_V6("ALL_PERK_V6", 36), //全网加速V5 ALL_PERK_V5("ALL_PERK_V5", 35), //全网加速V4 ALL_PERK_V4("ALL_PERK_V4", 34), //全网加速V3 ALL_PERK_V3("ALL_PERK_V3", 33), //全网加速V2 ALL_PERK_V2("ALL_PERK_V2", 32), //全网加速V1 ALL_PERK_V1("ALL_PERK_V1", 31), //新增业绩 ACHIEVE_ADD("ACHIEVE_ADD", 30), //系统操作资产包 SYSTEM_PACKAGE("SYSTEM_PACKAGE", 29), //系统操作赠送积分 SYSTEM_SCORE("SYSTEM_SCORE", 28), //系统操作余额 SYSTEM_AMOUNT("SYSTEM_AMOUNT", 27), //每日获取金额(前端提示记录) AMOUNT_RECORD("AMOUNT_RECORD", 26), //卖出资产获得余额手续费 SALE_PACKAGE_AMOUNT_FEE("SALE_PACKAGE_AMOUNT_FEE", 25), //卖出资产获得余额 SALE_PACKAGE_AMOUNT("SALE_PACKAGE_AMOUNT", 24), //卖出资产 SALE_PACKAGE("SALE_PACKAGE", 23), //实际增加余额 ADD_AMOUNT_REAL("ADD_AMOUNT_REAL", 22), //实际减少赠送积分 REDUCE_SCORE_REAL("REDUCE_SCORE_REAL", 21), //共享区加速V7 SHARE_PERK_V7("SHARE_PERK_V7", 20), //共享区加速V6 SHARE_PERK_V6("SHARE_PERK_V6", 19), //共享区加速V5 SHARE_PERK_V5("SHARE_PERK_V5", 18), //共享区加速V4 SHARE_PERK_V4("SHARE_PERK_V4", 17), //共享区加速V3 SHARE_PERK_V3("SHARE_PERK_V3", 16), //共享区加速V2 SHARE_PERK_V2("SHARE_PERK_V2", 15), //共享区加速V1 SHARE_PERK_V1("SHARE_PERK_V1", 14), //团队静态收益V7 TEAM_PERK_V7("TEAM_PERK_V7", 13), //团队静态收益V6 TEAM_PERK_V6("TEAM_PERK_V6", 12), //团队静态收益V5 TEAM_PERK_V5("TEAM_PERK_V5", 11), //团队静态收益V4 TEAM_PERK_V4("TEAM_PERK_V4", 10), //团队静态收益V3 TEAM_PERK_V3("TEAM_PERK_V3", 9), //团队静态收益V2 TEAM_PERK_V2("TEAM_PERK_V2", 8), //团队静态收益V1 TEAM_PERK_V1("TEAM_PERK_V1", 7), //直推 DIRECT_AMOUNT("DIRECT_AMOUNT", 6), //预期增加余额 ADD_AMOUNT("ADD_AMOUNT", 5), //预期减少赠送积分 REDUCE_SCORE("REDUCE_SCORE", 4), //静态补贴 STATIC_RELEASE("STATIC_RELEASE", 3), //支付订单 PAY_ORDER("PAY_ORDER", 2), //赠送积分 DONATE_SCORE("DONATE_SCORE", 1); private String type; private int code; FundFlowEnum(String type, int code) { this.type = type; this.code = code; } }